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Skin Shader Study (v.16) - B3D Cycles

Skin Shader Study (v.16) - B3D Cycles

For this example we used 5 maps (16k):
Color, reflection, bump, glossy, normal

Model from Daz3D. We made a better mesh in ZBrush
also with a higher resolution. Normal Map exported
direct from Zbrush. Rendered in B3D Cycles 2.79

JLE Studios Auckland
Thomas

Skin Shader Study (v.16) - B3D Cycles

Skin Shader Study (v.16) - B3D Cycles